(Official) LUA Scripting Documentation
add_health_effect
Add an effect which increases or decreases the context actor’s health over time.
Spec:
add_health_effect(
long points,
long millisecs,
long duration,
string name)
Parameters
points
: The number of hitpoints per effect. A positive number increases health, a negative number decreases healthmillisecs
: The time in milliseconds between each effectduration
: The time in milliseconds for the effect to lastname
:
If duration and millisecs are omitted, the effect is applied only once
Examples
add_health_effect(2,3000,4000)
This example increases the actors health by 2 hitpoints every 3 seconds over a time period of 4 seconds
add_health_effect(-5)
This example decreases the actors health by 5 hitpoints (once only)
Incomplete
This documentation is incomplete