(Official) LUA Scripting Documentation
get_light
Get full light data of a map point.
Spec:
get_light(
long x,
long y,
long z)
Parameters
x
: The x component of the map point.y
: The y component of the map point.z
: The z component of the map point.
Returns
long
: Light data is currently 8 bits. The first 4 bits are the sunlight, the 2nd 4 bits are the block light
Example
local x,y,z = get_script_point()
if get_light(x,y+1,z) > 0 then notify("The map point above the script block has some light") end
Incomplete
This documentation is incomplete