(Official) LUA Scripting Documentation
set_texture
Set a block’s visible texture.
Spec:
set_texture(
long x,
long y,
long z,
long tex_id)
Parameters
x
: The x component of the map point of the block.y
: The y component of the map point of the block.z
: The z component of the map point of the block.tex_id
:
Incomplete
This documentation is incomplete