(Official) LUA Scripting Documentation
play_sound_loop
Play a looped sound at a map point.
Spec:
play_sound_loop(
string name,
long x,
long y,
long z,
long loop_delay,
long loop_count,
long volume,
long range)
Parameters
name
:x
: The x component of the map point.y
: The y component of the map point.z
: The z component of the map point.loop_delay
:loop_count
:volume
: A value between 0 and 100range
: How far the sound travels in blocks
Incomplete
This documentation is incomplete