(Official) LUA Scripting Documentation
set_temp_zone_props
Set a temp zone’s properties.
Spec:
set_temp_zone_props(
string name,
long combat_diff,
long jump_count,
double speed_multiplier,
double gravity_multiplier,
double health_multiplier)
Parameters
name
:combat_diff
: The combat level difference for the zone. Combat cannot be engaged by players or mobs if the difference between their combat levels is greater than this numberjump_count
: The number of times a player can jump while still in the air. The default is two.speed_multiplier
: This number is multiplied by the players base speed to calculate the players final speed. Default is onegravity_multiplier
: This number is multiplied by the players base gravity to calculate the players final gravity. Default is onehealth_multiplier
: This number is multiplied by the players base health regeneration speed to calculate the players final health regeneration speed. Default is one
Incomplete
This documentation is incomplete